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Writing Interactive Music for Video Games : A Composer's Guide ebook FB2, PDF

9780321961587


0321961587
"This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition." -Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios "An excellent resource for both the professional and aspiring composer, this book should be on the shelf of anyone interested in writing music for games."-Brian Schmidt, Executive Director, GameSoundCon and President, Game Audio Network Guild All You Need to Know to Create Great Video Game MusicWritten by the developer of Berklee School of Music's pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring-tools that were previously available only at Berklee. Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation. Inside, you'll find dozens of examples that illustrate adaptive compositional techniques from small downloadable games to multi-million dollar console titles. In addition, this book covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Coverage includesOvercoming the unique challenges of writing for gamesComposing music that can adapt in real time to player actionsDeveloping thematic ideasUsing audio middleware to create advanced interactive scoresWorking effectively with game development teamsUnderstanding the life of a video game composerManaging contracts, rights, estimating, and negotiationFinding work The companion website, interactivemusicbook.com, contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games., This is the first complete guide to composing interactive scores for video games. Authored by the developer of Berklee College of Music's pioneering Game Audio program, it covers everything professional composers and music students need to know, and contains exclusive tools for interactive scoring previously available only at Berklee. Drawing on his experience as an award-winning video game composer -- and in teaching hundreds of music students -- Michael Sweet brings together comprehensive knowledge presented in no other book. "Writing Interactive Music for Video Games: A Composer's Guide" carefully explains why composing for interactive media is unique, and how to overcome its specific challenges. Sweet fully addresses analysis, methodology, trends, tools, and much more. He presents and compares every available technique, from basic to advanced and experimental. He even covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Along the way, you'll find dozens of examples from real games of all kinds, from casual Facebook and iPhone games to AAA PlayStation 4 titles. You'll also find many "try-it-yourself" game audio scenarios, supported by digital tools for editing your music and simulating its behavior in an actual game.

Download ebook Michael Sweet - Writing Interactive Music for Video Games : A Composer's Guide EPUB, FB2


 
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